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In last week’s hangout I was asked if we would be doing any more in-depth tutorials on the major design steps especially defining the best acoustic room ratios and room dimensions, how to better determine them and whether there was some formula for layman’s to consider?

Well there is and we’ll do a video on that shortly but the best thing to do in this situation is send me your foot print, send me what you have to work with and I’ll plug it in to our database and that’ll tell us more than trying to guess good ratios. If we know the space you have to work with, the maximum footprint, i.e. “Dennis this is the most space I can give you, what can we do within this space” then I’ll plug it in to our database and then we can see exactly what the pressure and reflection issues are for that room size and volume.

Since you gave me the maximum I know that I can even go a little smaller to get you better sound and that’s what we do sometimes. In a lot of cases we actually make the room smaller to get better sound. Now we can only make it smaller to a certain point as we don’t have large margins to work with but we do have some and that’s why it’s just so much better to plug it in to our database which is a hundred and sixteen rooms measured and tested and your room size will be in there.

I’ll be able to advise that if we went another foot we’d be great, if we reduce it another foot we’d be good, if we lower this or extend this we’ll be good. We just have some reference points to work with. But we will do a video on some general guidelines to use. There’s ratios of height width and length. I think that they are more important to discuss the ratios than actual dimensions because if you get a feel for the ratios of height width and length I think it’ll be easier for you to apply that to some possible areas that you have for your room.

In Summary

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Dennis Foley

I am an acoustic engineer with over 30 years’ experience in the business. My technology has been used in Electric Lady Land Studios, Sony Music of New York, Cello Music and Films founded by Mark Levinson, and Saltmines Studios in Mesa, Arizona, along with hundreds of others.

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