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In another of our monthly Google Hangouts with experienced and talented audio engineers Brad Pierce, Joseph Baffy and Joshua Wilson, we continued in our efforts to bridge the gap between what you are hearing as an engineer and how the room is causing that problem. The following video and transcript comes from one particular section where we addressed the issue โ€œAcoustic guitar mic techniques & room acousticsโ€. If you would like to see the full hour and a half discussion you can see the video further down the page.

Dennis: Hereโ€™s the situation that I see. Everybodyโ€™s mic-ing to avoid something and not capture things. Especially in a live situation where youโ€™re trying to minimize the room through microphone placement and I see a lot of that carrying over in studio sessions. Itโ€™s really the room first and the instrument second when it comes to a microphone. So I think we need to be a little more cognizant of how the room reacts.

Itโ€™s hard to explain to people about the two technologies that really have to deal with and we only have two. People confuse these a lot but thereโ€™s only two technologies that we have to deal with in room acoustics, absorption and diffusion. Those are the only two, thereโ€™s no magic wands for 3 and 4. We only have two.

Why is absorption popular? Because the materials that absorb sound energy are pretty prevalent. Thereโ€™s a lot of them out there, you can use blankets, you can use this, you can use that. But hereโ€™s what I donโ€™t like about that, they donโ€™t have predictable rates and levels. The microphone youโ€™re using has a predictable rate and level of performance. Itโ€™s measurable. Blankets and any other material types that youโ€™re using that are convenient, do not have predictable rates and levels. If you donโ€™t have predictable rates and levels of absorption, how can you duplicate quality recordings?

This is what kind of freaks me out a little bit. I see a lot of people say โ€˜Well just put some sound absorbing material here and thereโ€. Really? Just do that? Yeah? Let me tell what Iโ€™m finding here in my studio. Iโ€™ve been hard at this for about six weeks. In two channel playback, the sidewall reflections are critical. The general consensus in side wall reflections in two channel playbacks absorption, okay?, so letโ€™s work with absorption. The standard thinking is absorb as much energy as possible and reduce the reflection at the listening position as much as possible. Nothing and I repeat nothing could be further from the truth. This is another myth that hopefully Iโ€™ll get the chance to do a video.

What weโ€™re finding here is that if you divide the sidewall into thirds, letโ€™s just be easy on explanation. Itโ€™s more complicated than, but letโ€™s just for purposes of illustration divide the sidewall into thirds. What weโ€™re finding here is that the rate level of absorption, in each section of the sidewall has to be unique to what youโ€™re trying to accomplish at the listening position. Itโ€™s not one size fits all.

So thereโ€™s a need for different rates and levels of absorption just in two channel playback. So I know the need for predictability and consistency and sound absorption technologies during the recording process must be as equally as concerning. And I donโ€™t see that a lot of times. I donโ€™t see that kind of attention paid to those particular processes and if itโ€™s that critical in a playback environment, it has to be more critical in the recording environment at the source because thatโ€™s the source. You guys create sources. I got to deal with what you create and make it sound good in a room.

So Iโ€™m thinking letโ€™s start taking some of this playback requirement and move it to the recording process. Move the critical things that we find in playback to the recording process and make the source more pure and thatโ€™s what I think Joshua discovered doing some vocal recordings in the studio here. A highly predictable rate and level on every surface, consistency and predictability so that you can duplicate. I mean finding good sound in the room is really hard. Once you get it you want to be able to make sure you can get it again and again and ever again. Really and no matter what environment you are.

And you can. You really can. Itโ€™s just that you have to be cognizant of the fact that thereโ€™s different rates and levels, different requirements and I canโ€™t even imagine I donโ€™t know it was good that Brad pointed out these microphone configurations. And every time was I looking at the microphone configuration Iโ€™m thinking in my mind โ€œoh my God!โ€ we have different levels, rates and levels of absorption requirements based on microphone configuration. So now we have two more sets of variables that have to be involved.

So this is really complicated and I think thatโ€™s probably the reason we hear so many bad recordings. For every one quality recording I hear, I hear twenty bad ones. You know itโ€™s just like the ratio of good to bad is so crazy. Iโ€™m wondering whatโ€™s going on. Why donโ€™t we have for every two recordings one good one. That I could understand. So that tells me that the knowledge base we’re using right now for recording quality, thereโ€™s a lot of disparity and differences. Thereโ€™s a lot of conflicting information, maybe. Thereโ€™s a lot of unknowing. I donโ€™t know what the answer is. But I have probably 100 CDโ€™s in my studio and I have two that I use for quality recordings. Why is that gap so big?

Joshua: I think that people just think of caring and like you know music is such a rapid thing that everybody wants music all the time. And then people now jut like recording anywhere you know. And itโ€™s been accepted. Because itโ€™s been accepted, other people maybe donโ€™t have to have this great quality recording to have people to listen to this. I think thatโ€™s one of the biggest thing is that you know. As listeners and consumers weโ€™re actually accepting the bad qualities and people who are like you know like audiophiles, acoustic designers and stuff like that and engineers we hear that its bad but like weโ€™re few against the many consumers that are listening. So what we want isnโ€™t as prevalent as people who listen to it so if theyโ€™re accepting it then artist will like and I guess itโ€™s okay.

Dennis: I guess then the motivation is not on the quality of the recording, itโ€™s more on the acceptance and the marketability of the product. If thatโ€™s the case then good, itโ€™s good for that but itโ€™s not something Iโ€™m interested in but good for those people. The bottom line here is I just donโ€™t see any consistency and I donโ€™t see any quality mixed in with that inconsistency. We could go to a store right now and buy 50 CDโ€™s, bring them back to my studio and play them and I bet you thereโ€™s not one or two that would sound that good. You know? I just donโ€™t understand it. Iโ€™m trying to get some answers here.

Joseph: Thereโ€™s a ton of misinformation and at the fingertips of any beyond person who wants to record themselves. They hit youtube and see something and believe itโ€™s gospel. You know they believe that itโ€™s true. And I canโ€™t blame that for everything like there is a trend that I notice in the last five years. There was a time when I didnโ€™t see two microphones grouped together in a package. Unless it was a stereo pair or a drum recording microphone set. Now we see a large condenser or kind large condenser microphone packaged with a small condenser and the picture is put the big one in front of your face and you put the little one by your twelfth fret of your guitar. And thatโ€™s what we use. And it costs you a 150 dollars, hundred bucks whatever.

And then you have a plethora of plug-ins that you use to make it sound the best it can be. Thereโ€™s not a whole lot of a emphasis put on in that packaging that says “keep moving this microphone into your something that sounds good. You know or maybe some that sounds great”. And personally thatโ€™s just an observation that Iโ€™ve seen. Iโ€™ve mixed some really, really crappy stuff. And I do it. Iโ€™m very straight up with the folks. And there are a lot of kids that come over. I give all the high school kids a really good price. And they record themselves in garage band and then they come to me and they think that a Pro Tools HD is going to fix it and itโ€™s not going to. And itโ€™s bad. And all I can do is make it a little bit better but itโ€™s still bad. And I tell these kids to just keep at it. To keep changing where they put their microphone and I try to give as many hopeful clues as I can. And definitely one of the clues that I give them is to get all the junk out of the room so it doesnโ€™t vibrate and create all kinds of other noise that gets picked up well.

In Summary

To learn more about room acoustics and how drums interact with your room, please sign up to download our free ebooks and video series on room acoustics here. And please let me know if you have any questions at any time.

Thanks
Dennis Foley

Dennis Foley

I am an acoustic engineer with over 30 yearsโ€™ experience in the business. My technology has been used in Electric Lady Land Studios, Sony Music of New York, Cello Music and Films founded by Mark Levinson, and Saltmines Studios in Mesa, Arizona, along with hundreds of others.

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